PIXEL PAINTER PRO
A hybrid pixel and vector animation tool for game assets, character animation, and illustration.
EARLY ALPHA
🐧 Linux
🪟 Windows
Classic raster drawing with pixel-level precision. Built for sprites, tilesets, and retro artwork.
- Pencil, eraser, fill bucket, gradient, color replace
- Shape tools — line, rectangle, circle
- Pixel-perfect stroke mode
- Retro color palettes — PICO-8, GameBoy, NES, and custom
- Symmetry and tiling modes
- Dither patterns for gradients
Resolution-independent vector drawing for clean, scalable graphics.
- Pen tool with bezier curves
- Shape tools — rectangle, ellipse, line
- Text tool and brush tool
- Gradient fills and color picker
- Smart guides for precise alignment
- Vectors render at full export resolution — always crisp
Build animated characters without traditional skeletal rigging. Convert any object into a symbol with swappable artwork variants — swap heads, arms, expressions, or entire poses on the timeline.
- Convert objects to symbols with an artwork variant library
- Swap drawings per-frame for hand-drawn character animation
- Per-instance playback — loop, play once, or hold a single frame
- Combine with keyframe animation for hybrid puppet/tweened motion
Full keyframe animation with a visual timeline.
- Keyframes with tweens — linear, ease-in, ease-out, ease-in-out
- Motion paths for smooth movement
- Audio track support (WAV)
- Animatic import for video reference overlay
- Design and animation layout modes
- Static — PNG, JPEG, WebP, TIFF, SVG, PDF
- Animated — GIF, MP4, WebP, APNG
- Spritesheets — horizontal, vertical, or grid layout
- PNG sequence for frame-by-frame export
- ORA (OpenRaster) for compatibility
Pixel Painter Pro is in early alpha. Both pixel and vector modes are functional. The puppeteering system and animation timeline are working. A public release will be available once the core feature set is stable.